Shortest Path in a Grid with Obstacles Elimination

Problem

You are given an m x n integer matrix grid where each cell is either 0 (empty) or 1 (obstacle). You can move up, down, left, or right from and to an empty cell in one step.

Return the minimum number of steps to walk from the upper left corner (0, 0) to the lower right corner (m - 1, n - 1) given that you can eliminate at most k obstacles. If it is not possible to find such walk return -1.

Example 1:

Input: grid = [[0,0,0],[1,1,0],[0,0,0],[0,1,1],[0,0,0]], k = 1
Output: 6
Explanation:
The shortest path without eliminating any obstacle is 10.
The shortest path with one obstacle elimination at position (3,2) is 6. Such path is (0,0) -> (0,1) -> (0,2) -> (1,2) -> (2,2) -> (3,2) -> (4,2).

Example 2:

Input: grid = [[0,1,1],[1,1,1],[1,0,0]], k = 1
Output: -1
Explanation: We need to eliminate at least two obstacles to find such a walk.

Constraints:

  • m == grid.length
  • n == grid[i].length
  • 1 <= m, n <= 40
  • 1 <= k <= m * n
  • grid[i][j] is either 0 or 1.
  • grid[0][0] == grid[m - 1][n - 1] == 0

Solution

I got this on my first try (after fixing a tiny validation bug)!

class Solution {
    record Coord(int row, int col) {
    }

    public int shortestPath(int[][] grid, int k) {
        var rows = grid.length;
        var cols = grid[0].length;
        // bfs
        // visited should store how many obstacles we can still eliminate
        var visited = new int[rows][cols];
        var steps = 0;
        var q = new LinkedList<Coord>();

        for (var v : visited) {
            Arrays.fill(v, -1);
        }

        q.add(new Coord(0, 0));
        visited[0][0] = k;

        while (!q.isEmpty()) {
            var size = q.size();
            for (var i = 0; i < size; i++) {
                var curr = q.poll();
                var remaining = visited[curr.row][curr.col];

                // check if this is the dest
                if (curr.row == rows - 1 && curr.col == cols - 1) {
                    return steps;
                }

                // try every direction
                var left = new Coord(curr.row, curr.col - 1);
                var right = new Coord(curr.row, curr.col + 1);
                var up = new Coord(curr.row + 1, curr.col);
                var down = new Coord(curr.row - 1, curr.col);
                List.of(left, right, up, down).stream().filter((c) -> {
                    // validate coordinates
                    if (c.row >= 0 && c.row < rows && c.col >= 0 && c.col < cols) {
                        // if this is an obstacle, see if we can still go over more
                        if (grid[c.row][c.col] == 1 && remaining <= 0) {
                            return false;
                        }
                        // only add this path if it's better than what we've seen before
                        return visited[c.row][c.col] < remaining;
                    }
                    return false;
                }).forEach((c) -> {
                    var r = remaining;
                    // if this is an obstacle, decrement
                    if (grid[c.row][c.col] == 1) {
                        r -= 1;
                    }
                    // this should only apply on the first iteration
                    visited[c.row][c.col] = Math.max(visited[c.row][c.col], r);
                    q.add(c);
                });
            }
            size += 1;
            steps += 1;
        }

        return -1;
    }
}

Recent posts from blogs that I like

Naturalists: Sorolla and Zorn

Around 1890, two aspiring painters passed through a phase of Naturalism: in Spain, Joaquín Sorolla, and in Sweden, Anders Zorn, both on their way to become masters.

via The Eclectic Light Company

Moving away from Tailwind, and learning to structure my CSS

Hello! 8 years ago, I wrote excitedly about discovering Tailwind. At that time I really had no idea how to structure my CSS code and given the choice between a pile of complete chaos and Tailwind, I was really happy to choose Tailwind. It helped me make a lot of tiny sites! I spent the last week or ...

via Julia Evans

Add an LLM policy for rust-lang/rust

No comment on this PR may mention the following topics: Long-term social or economic impact of LLMs The environmental impact of LLMs Anything to do with the copyright status of LLM output Moral judgements about people who use LLMs We have asked the moderation team to help us enforce these rules. – A...

via Drew DeVault